MAP NAME: The Fleshly Promise
AUTHOR: Nash Muhandes
MODES OF PLAY: Single player, cooperative
DIFFICULTY SETTINGS: Yes (Hurt Me Plenty recommeded for first timers)

Required Source Port: UZDoom 4.14.3 (or newer) - currently only tested on 4.14.3

Required User Settings:

- Hardware rendering REQUIRED! (either Vulkan or OpenGL)
- OpenGLES is UNSUPPORTED! (some shader effects will not render in GLES)
- Dynamic lights must be enabled because most of the level is lit with dynamic lights
- lights.pk3 (to enable dynamic lights from some of the stock decorations)

Recommended User Settings:

- Display Options - Hardware Renderer: Adjust sprite clipping: Forced-Perspective
- Display Options - Hardware Renderer - Postprocessing: Ambient occlsion quality (either low/medium/high)
- Display Options - Classic Transparency: Auto (Vanilla Preferred)
- Freelook and/or autoaim for combat are both supported
- Some secrets or optional items are only accessible through looking up or down, therefore freelook is highly recommended

All ZScript, unless specified otherwise, is written by me, Nash Muhandes, licensed under GPL v3.
Due to the extremely tight window available to create this mod, practically ZERO comments
were written in the scripts, and may not be a suitable learning resource for newcomers... sorry!
